call for submissions

call for submissions

OZCO Second Life artist residency

The Australia Council is offering $20,000 for a collaborative artist residency in Second Life for artists to 'creatively and critically explore new interactive, virtual platforms'.

Visit http://www.ozco.gov.au/grants/grants_new_media_arts/second_life_artist_r... for more details on the OZCO SL residency application.

::: location:

The First International Art Tech Media Congress - call for submissions

The First International Art Tech Media Congress has been set up in order to reflect upon and analyse questions currently being raised about art and new technological media within an international context.

artechmedia.net is calling on all creatives of the world to participate. Submissions will be accepted from the following categories:

A
- Video art
- Net-art
- 2D & 3D Computer Animation
- Blog, videoblog
- Creation for mobile platforms
- Digital Music
- Videodance

B
- Digital Communities
- Geospatial storytelling
- Artificial Life, Software art, Transgenic art, Generative art

read more for more information or visit www.artechmedia.net

STEIM - the studio for electro-instrumental music

STEIM (the studio for electro-instrumental music) is the only independent live electronic music centre in the world that is exclusively dedicated to the performing arts. The foundation's artistic and technical departments supports an international community of performers and musicians, and a growing group of visual artists, to develop unique instruments for their work. STEIM invites these people for residencies and provides them with an artistic and technical environment in which concepts can be given concrete form. It catalyzes their ideas by providing critical feedback grounded in professional experience. These new creations are then exposed to a receptive responsive niche public at STEIM before being groomed for a larger audience.

::: location:

Arte-Polis: Creative Culture and the Making of Place - Indonesia

In an era of globalization, activities of the creative economy such as fashion, film, television, theater, music, dance, visual arts, design, architecture, advertising, publishing, multimedia and information technology, have contributed significantly to local economy, community life and the creation of places in cities. Such cities have taken advantage of the trend in natural agglomeration of creative industries, not only as a result of economic efficiency but of innovative synergies unleashed in industrial clusters, given that information, imagination, opinions and cultural sensibilities are transmitted through them. This agglomeration of design and knowledge-intensive industries attain place-specific competitive advantages by utilizing local symbolic culture, which becomes embedded in products that are value-added and unique in character. Together with this trend, carefully designed places in cities that offer life-style choices and amenities emerge as an important strategy for attracting talented people. These cultural places become hubs for creative communities, given that groups of creative professionals tend to cluster in places that provide not only the kind of jobs they seek but also the quality of life amenities they prefer. However, there remains a gap between global and local settings, in which a framework is needed to situate the cities of developing countries within this global phenomenon. Equally important is an understanding of how local knowledge and creativity in different cultural and economic contexts, particularly of cities in developing countries with their informal economy, contribute to this continuing discourse at both theoretical and practical levels. Read more or visit http://www.ar.itb.ac.id/artepolis for more details

First Monday Conference - FM10 Openness: Code, science and content - Chicago

Recent years have seen a strong interest among academics, policy makers, activists, business and other practitioners on open collaboration and access as a driver of creativity. In some areas, such as free software / open source, sustainable business models have emerged that are holding their own against more traditional, proprietary software industries. In the sciences, the notions of open science and open data demonstrate the strong tradition of openness in the academic community that, despite its past successes, is increasingly under threat. And open access journals and other open content provide inspiring examples of collaborative creativity and participatory access, such as Wikipedia, while still in search of models to ensure sustainability. There are clear links between these areas of openness: open content often looks explicitly towards open source software for business models, and open science provides through its history a glimpse of the potential of openness, how it can work, as well as a warning of the threats it may face. Finally, open collaboration is closely linked to access to knowledge issues, enabling active participation rather than passive consumption especially in developing countries. Register at http://numenor.lib.uic.edu/fmconference/ and/or send an abstract or paper to http://numenor.lib.uic.edu/fmconference/

VIDFEST Announces Call for Entries - Interactive Design & Digital Film

Where is digital film and interactive design heading in the new year? VIDFEST (Vancouver International Digital Festival) has launched its call for entries to its 3rd annual competition to find out. VIDFEST is developing a reputation for bringing independent and creative producers together with big name digital entertainment and media companies like EA, Nokia, ABC, Warner, and Disney. Those who make the final cut and are selected for screening or exhibition at the festival enjoy full access to all the conference sessions, events, and parties. The deadline for submissions is March 31, 2006. Entrants can submit in two areas: Digital Film : VIDFEST is looking for digitally produced shorts including: music videos, game sequences, animation, digital video; and Interactive Design : VIDFEST is looking for original, highly usable, and innovative websites in 4 categories: Business, Education, Entertainment, and Experimental/Art. More details and entry forms are available at http://www.vidfest.com

Weather in My Brain Sound-Visual Art Festival 2005 Open call for entrees

2005 The third Weather in My Brain Sound-Visual Art Festival is set for December.The event will include four sections: Weather in My Brain Sound – Visual Art Festival Performance Series, Weather in My Brain Music Video Festival, Weather in My Brain International Sound – Visual Art Forum, and Weather in My Brain Taiwanese Open Exhibition/Performances. For the long term, it is also planned to establish a Taiwan Sound – Visual Artist's Community. Web site to download application form: http://www.weatherinmybrain.org/

Opportunity for WA visual, sound & performance artists

The ARTRAGE Festival 05 runs from Oct 01 - Oct 29 2005 and is being mounted exclusively in Northbridge and the Perth CBD. We are currently calling for WA artists of visual, sound, and performance orientations for 5 of these programs. We are currently calling for WA artists of visual, sound, and performance orientations for 5 of these programs including: The Dirty Rotten Cabaret, The Salvation Show, The 24 Hr Play Project, Supermart Window-shopping & Audiosity. All program information and application forms are available by going to the Artrage website, www.artrage.com.au or read more for further details.

::: location:

SoundLab Channel Australian Call for Works

This is a nationwide call for works for Australian sound artists to contribute to SoundLab Channel Edition III. SoundLab Channel was launched as part of [R][R][F]2005--->XP in the Biennale of Electronic Art Perth 2004 www.beap.org. SoundLab Channel is an Internet sound gallery hosted in Cologne. As part of [R][R][F]2005--->XP SoundLab Channel will participate in all future presentations of [R][R][F]2005--->XP in virtual and physical space. Deadline 13 June, 2005. read more for details or visit http://www.nmartproject.net

::: location:

Pages

Subscribe to RSS - call for submissions