demoscene

demoscene

OZ Scene

OzScene is an historical archive of the Australian Amiga demo scene. Currently the site features demos, intros, slideshows, music disks, cracktros, trainers and pack disk menus.

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syntax party - demoscene party

Syntax is a computer festival, dedicated solely to the demoscene, held in Melbourne.

Syntax is a "demo party". In other words,

-> it is an opportunity to enter your work into competitions for demos, music, graphics, and animations
-> a chance to chill out and watch demos; to listen to demomusic and to hang out / meet with other demosceners
-> a place where you can get back to your computery roots; to again enjoy that trusty old computer you grew up with
-> a place to find out more about realtime animation, tracked music, and what this demoscene stuff is all about

A demoparty has an emphasis on creativity with computer code, graphics and music. Depending on size, a few (or a few hundred of) visitors bring their computers and set them up on location. Attendants are encouraged to compete in shceduled competitions (referred to by demosceners as 'compos'). Spread across the duration of the event, these compos are categorised in a way that allow the attendants to showcase their artistic talents with the use of computers.

In short: a demoparty is a real-time multimedia arts festival that usually lasts for several days. Except you make the art!

http://www.syntaxparty.org/nfo.html#FAQ0

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.the .product - demoscene in 64Kb or less

.the .product was shown at tp2000 and the demo movie amazed the crowd as it rendered 6 scenes of generated data and 66 textures. visit their site to download the executable file and play the movie. instead of storing the pixels, they stored the commands to generate the textures and scenes and movements within the scenes. and of course they won the <= 64Kb competition with their entry!

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demoscene.tv

Demoscene.tv is a site which streams video creations made by demoscene users.

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scene.org

Scene.org? *

Scene.org is a non-profit organization aimed at providing the 'electronic art scene' with a forum for communication and for sharing their work.

We provide ftp and web space for groups and individuals who apply for them and whose applications are accepted. If the application is not approved on the first try, we encourage people to try applying again in the future. Meet other sceners on our IRC network (irc.scene.org) or on the forums. The site is maintained by a voluntary team of around 15 members contributing from around the world.

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nullarbor - demoparty and game development competition

nullarbor is a combined demoparty and game development competition. It is an event designed to bring together a community of local programmers, designers, artists and musicians that have an interest in real-time computer graphics. This is a great opportunity to get an introduction to game and demo development, meet people from the Australian industry and form new collaborative relationships with local talent. Perth is the world's most remote large city. Australia's role in the demoscene is considered just as remote, and similarly Western Australia's role in game development is also very isolated. The source of Perth's physical remoteness, and an Australian icon of isolation is the nullarbor desert. Hence, this event was set up, to celebrate the talent base available within an isolated Australia and to demostrate to the world that Australian digital content creators are the best! nullarbor takes place on Thursday the 23rd of February 2006. It starts at 9:00 am and finishes at 9:00 pm. read more or visit http://www.notrees.org/newsletter.html for details

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