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Sonic Publics


What do we gain from public exposure to sound and how can audio be used to create urban environments that connect with the public?

Sonic Publics addresses the public presentation of sound. Audio is installed in industrial-scaled art galleries, tower lobbies, hospitals and concert hall foyers. Taking numerous forms, from compositions accompanying light environments to music designed to comfort visitors in office lobbies, audio arts presented in this way expands and shifts contemporary notions of public and private space. Sonic publics have grown rapidly, exposed knowingly or unknowingly to audio arts through large festivals focused on displays that fill their environments with sound and light to commercial environments that have placed large-scale screens and sound systems in entrance spaces.

Sonic publics, as presented in this forum, form across situations; visitors’ unheard energies are made sonic, apps such as Spotify and YouTube present algorithmically manipulated music to the public—at once diversifying and standardising music, and synthesised music is played to children in hospitals.

This forum, with its focus on the presentness of sound, asks a crucial question: What do we gain from public exposure to sound, and how can audio be used to create urban environments that connect with the public in a human-centred manner?

SPEAKERS

Chair: Associate Professor Caleb Kelly, UNSW School of Art & Design

Dr Adam Hulbert, UNSW School of the Arts & Media

Dr Tom Smith, UNSW School of the Arts & Media / UNSW School of Art & Design graduate

Dr Pia van Gelder, ANU School of Art & Design / UNSW School of Art & Design graduate

This forum will also be livestreamed: https://unsw.zoom.us/j/89794965569
Wednesday, August 7, 12 - 2pm AEST
UNSW Art & Design Paddington

part of the 2024 Research Forum examining the key research undertaken at the UNSW School of Art & Design
info via Sonic Publics ticketing site

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https://www.eventbrite.com/e/sonic-publics-tickets-880031486867

CRYPTO, ART AND CLIMATE - RIXC ART SCIENCE FESTIVAL

The RIXC festival will focus on artificial intelligence, NFT art and crypto and blockchain technologies and will explore how the new generation of internet technologies (or so-called Web 3.0*) are currently changing the landscape of art and culture in the context of one of the major contemporary challenges – climate change.

The RIXC Art Science Festival 2023: CRYPTO, ART AND CLIMATE takes place in Riga and virtually. The Festival Program includes the OPENING (September 20, 2023), the FESTIVAL EXHIBITION (September 20–November 11, 2023 / National Library of Latvia), the SensUs AR EXHIBITION and ARTATHON (September 21, 2023 / Hybrid: Virtual / Riga), the SYMPOSIUM (September 22, 2023 / Hybrid: Virtual / Riga), featuring artistic performance program.

visit https://festival2023.rixc.org to register or join online

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Rixc https://festival2023.rixc.org

specture readings 05

once-unimaginable ocean landscapes and habitats, creative research, VR in schools ::: 20230419 - 20230427

reading and watching

::: Designing curriculum for creative learning about Biomes with VR ::: teachers in South Australia creating classes in VR to teach students about biomes. the VR school research site has other resources covering using VR in schools

::: Pause Giant AI Experiments: An Open Letter ::: this letter has been in the news / twitter for the past few weeks, calling on AI labs to pause their training and research for 6 months

::: The NFT Collector | Colborn Bell ::: a discussion between Colborn Bell, the founder of the Museum of Crypto Art (MOCA) and Primavera De Filippi

::: Information Overload ::: "Claire Bishop on the superabundance of research-based art". Research-based installation art running in parallel to PhD studies, and the author notes, is tied to technological advances and data.

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specture readings 04

multispecies storytelling, ecology, sound & listening, kinship structures, landscape, AI classes ::: 20230412–20230419

reading and watching

::: These Lizards Stress-Eat When Loud Military Aircraft Fly Overhead ::: via This week in sound ::: Stress eating checkered whiptail lizards in Colorado — an impact of modern life I hadn't considered before. What other ways are species adapting to cope with noise pollution

::: Nature, Crisis, Consequence exhibition looks at the social and cultural impact of the environmental crisis on different communities across America.

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specture readings 03

AI, GPT, digital and generative art, First Australians' knowledge book series, 3D art experiences ::: 20230409 - 20230412

reading and watching

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::: Margo Neale and Lynne Kelly discuss Songlines and the importance of memory, place and oral history in First Australians' culture (video), and a response to Bruce Chatwin's book/interpretation of Songlines, as capturing, quite quickly, the essence of them. Their books discuss these further, particularly Songlines: The Power and Promise (2020).

see also:
Bendigo Writers Festival. 2021. "The Songlines Code: Margo Neale and Lynne Kelly." YouTube. Video, 14:50. https://www.youtube.com/watch?v=gUcbbPS1z6E.
Neale, Margo (Editor). 2017. Songlines: Tracking the Seven Sisters. Canberra, ACT: National Museum of Australia.
Neale, Margo and Lynne Kelly. 2020. Songlines: The Power and Promise. Melbourne, Victoria: Thames and Hudson.

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specture readings 02

AI / ML readings, trees and sounds of the city ::: 20230408 - 20230409

reading and watching

::: Eryk Salvaggio's "Critical Topics: AI Images" undergraduate class. It introduces data ethics, a history of art, media studies alongside AI-image making approaches. Eryk notes it's a work in progress, with videos of lectures & loose reading list ::: via Eryk Salvaggio

::: AI Images, Eryk Salvaggio's Class 1 - Love in the Time of Cholera https://www.cyberneticforests.com/ai-images ::: AI/ML images as data visualisations or infographics

::: How to Read an AI Image - The Datafication of a Kiss

::: AI Images, Eryk Salvaggio's Class 19: Artist Talk video with Merzmensch via Merzmensch

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specture readings 01

filtered news ::: 20230329 - 20230407
a loose collection of news and links collected during this period, often shared via twitter

reading and watching

::: art and climate - from conversation to action https://www.artshub.com.au/news/features/art-and-climate-from-conversati...

::: a changing world: computational creativity https://www.acmi.net.au/stories-and-ideas/changing-world-computational-c...

::: trial and theresa women's vj collective in berlin http://trialandtheresa.de/about/

::: teia DAO LLC announcement https://blog.teia.art/blog/registration-announcement

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Mike Nelson: Extinction Beckons @ Hayward Gallery, UK

"Constructed with materials scavenged from salvage yards, junk shops, auctions and flea markets, the immersive installations have a startling life-like quality.

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this is you and me by Santiago

this is you and me is a digital painting by Santiago. It is a vibrant and dynamic scene, full of expression, movement and is dream-like as well. It feels to me as the artist has captured a glimpse of latent space, replicated a scene from a dream, and/or shown us a scene from a virtual world. Figures project from the walls, with arms open wide, reaching out with purpose. All but one figure is looking away from the viewer, to the right side of the frame, to the future. What are they trying to say to us? Perhaps it's as David Sylvian sings in Orpheus: "Sunlight falls, my wings open wide. There's a beauty here I cannot deny." Yet Orpheus is a sombre, haunting version of this painting. The visual scene in this work feels lighter, brighter and hopeful.


Santiago. this is you and me. 2023. Digital painting. 1488 x 1488 pixels. Reproduced from Twitter, https://twitter.com/neymrqz/status/1634976417246228480.

Apart from the figures, the wall also draws the viewer in, inviting them to take a closer look at the drawings and plants littered around the walls. Is this an interior room or exterior wall? The use of flat, bright and highly contrasted colours, particularly the pink and orange, speaks to the digital-ness of the landscape. The pink brushstroke in top left corner feels like thickly applied watercolour, where the paint pools on first stroke and you can just see the thickness of the brush and pooling of each row of applied colour. Yet it's the digital painterly feel, the unnatural, glossy, plastic-like paint as viewed on a glass screen, rather than on a piece of paper or canvas. There's an uncanny feel about the scene: the perspective is almost one point perspective, but not quite — the edges of the walls seem to have multiple, uneven joins, shifting the position of them. Is it one wall or many morphed together? This leads back to the dream-like quality and also suggests a virtual world. Are we seeing many moving images captured as one? The paintings on the walls are bounded by expressive thin lines, that could be ink or graphite. Some look like quick, expressive sketches, others finished works. It's the scene of an artist's fertile and imaginative mind, many future and past works and ideas in varying stages of completion. There's suggestions of portraits, and also eco/bio-influences, with the many pot plants and greenery littered across the walls, many suspended in air. The wall has cutout windows, at varying levels, merging the background into the foreground, adding interest to the scene. The floor is strewn with domestic objects, adding life to the scene — stools, tables and chairs, papers, even a dog, and a person curiously kneeling in the left corner with hands covering their face. Whilst the background is predominantly flat, there is depth and shading in the figures and furniture, adding an extra dimension to them, and making them more familiar to the viewer, despite their wonky forms.

Santiago is an artist from Uruguay in South America. I'm looking forward to researching more art from this region to see local influences, but in the meantime, looking with Australian eyes, I see glimpses of references such as Brett Whiteley, Russell Drysdale, Sydney Nolan and Fred Williams, albeit unintentionally by the artist. It makes me wonder which works Stable Diffusion 2 has been trained on, and what the prompt was for this scene.

Overall, a wonderful world-building painting, which invites the viewer to spend time with it, seeing more on each viewing.

See more of Santiago's work at: Teia, Objkt & SuperRare

References
Neymrqz. 2023. "this is you and me". Tweet. Twitter. Accessed on 13 March, https://twitter.com/neymrqz/status/1634976417246228480.

::: also published at https://aliak.substack.com/p/this-is-you-and-me-by-santiago and https://medium.com/@aliak/this-is-you-and-me-by-santiago-ab96c12406d0

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Floodplains virtual 3D experience highlights the impact of dramatic weather events

Floodplains.XYZ is a virtual 3D experience from new media artist Michelle Brown about the impact of dramatic weather events caused by climate change. The platform lets the visitor experience the panic and rush to grab treasured belongings before their Queenslander themed house is flooded. The viewer can collect these items as NFTs, and try reach safety before the timer runs out. It's a digital, virtual world simulation in 3D, mirroring scenes seen recently during floods in Australia and New Zealand. There's definite aspects of the sublime — the terrifying power of nature and the risk of losing everything. Well worth checking out

I saved some items and escaped the house before it flooded -- great project by @Thebadlament & @violet_forest. It is both scary & sad that this is reality for many

Visit https://www.floodplains.xyz


Image via https://twitter.com/FloodplainsXYZ/status/1628638847570694145

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https://www.floodplains.xyz

Figured Stones: Exploring the Lithic Imaginary

Paul Prudence's book Figured Stones: Exploring the Lithic Imaginary is a perfect ode to stones, an essay brimming with quiet ideas and research, written with a poetic feel — just the right balance. In a lovely small format book size too, slightly more than a chapbook, but with the same charm and grace

Basically the kind of landscape flavoured book I wish I'd written myself (on other topics, I don't know much of geology / stones). It's perfect

Published by Xylem Books (2022)

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Flora | Fauna #2 exhibition

The Flora | Fauna #2 exhibition opened at Tz1and place# 474 on 28 May 2022. Organized by the bad lament (#154) and Pearl Hyacinth (#162) and presented by CleanNFTs, Teia and Tz1and, the exhibition included works minted exclusively in Tz1and from artists and Tz1andians: 852Kerfunkle, AliaK, anahdraws, Blase, Carla Knopp, Chris Coleman, Filipe Mecenas, Kelly Richardson, Keram Malicki-Sánchez, Kheelk, Luis E. Fraguada, Malicious Sheep, mawcreature, moonsoon, Ned Boyanov, Orfhlaith Egan, Ottis, Pearl Hyacinth, James Alec Hardy, Simon Wairiuko, Stu Sontier, thebadlament, v1tb1t, and We Throw Rocks. It followed on from the Flora | Fauna #1 exhibition held in Cryptovoxels in April 2021 for Earth Day.

In keeping with the exhibition's theme, the open-air gallery building created by Pearl Hyacinth allowed visitors to take advantage of the virtual world and fly above the space to see a bird's eye view of the art as well as walk around for a close-up view of the works ranging from 2D framed images and 3D art objects. Many artists created plant focused digital paintings, prints and photographic works based on both nature and imagination, with a few animals featured also, such as a pair of cats, swans, a dinosaur and a platypus. Grasses and flowers were placed throughout the gallery as well as the grounds outside, leading visitors to walk through the space in quiet contemplation of the works, taking time to explore each one. Trees sprouted multi-coloured branches and leaves through the open ceiling of the gallery, allowing the viewer to explore the works in all directions and dimensions.

Voice chats were held May 28 7AM & May 29 9PM (UTC) in the Tz1and Discord channel as part of the exhibition launch, and Carolyn and Ryan from Teia Community captured a walkthrough video of the exhibition at Teia Community /// FLORA | FAUNA 2 Exhibit in Tz1and @ Place#474

Flora and Fauna 2 Exhibition Video Walkthrough
https://www.youtube.com/watch?v=EhcKc1H1RK0

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https://www.tz1and.com/blog/8924

lament for hic et nunc

it feels like we're grieving, for the loss of a website/system, though it was more than just a website; it was an idea and some say, a movement. hic et nunc [now a broken link], designed and built by Brazilian developer, Rafael Lima, was|is a generic architecture|system|platform for exploring decentralised blockchain uses that morphed into an art focused obkjt|NFT collection space|lab|dApp on the more eco-friendly Proof of Stake based Tezos blockchain. it came with a warning — This is an experimental dApp, use it at your own risk. Lima's design is an elegant architecture that works on multi levels — the objkt (NFT/art work) level, the platform (single site/front-end) level and the network|multisite|eco system level. hic et nunc brought beauty into the tech; art into the tech; the aesthetic into the tech; art and elegance into the architecture. it felt more feminine than many of the tech-bro developed platforms that surround it in the crypto landscape. the UI design was|is simple and clean, focusing on the art, as a flat plane, that allows the eye to flow across and above and below the page|space viewing art within the webpage frame. there were no popup menus invading|colonising your space|view|frame. everything was within — a plane of immanence (Davis 2021; RainDropUp 2008; Wikipedia 2021), with simple, flat navigation, subtley showing via collections and presentation, that everything is connected to something (Haraway 2016a; Haraway 2016b; Rose 2008; van Dooren 2014*), one art work led to the next, one artist connected to another, links between them all, point to point, peer to peer. there were no leaderboards, no transcendency, everyone and every piece of art was equalised by the immanent design — by the OBJKT and the SUBJKT (RainDropUp 2008).

a wash of emotions this past week, after hearing the news that Rafael had discontinued hicetnunc.xyz on November 11, 2021 (Nov 12 in Australia/Sydney). many articles have been posted about this (plus a few posts for context):

bio-string bio-plastic bio-fabricating sustainable materials test

for my uni art project, I wanted to try some bio textiles processes using sustainable materials given the large amounts of waste and energy used in textiles and materials production. A classmate recommended I try alginate, a seaweed extract often used by dentists for their moulds. I found some recipes for bio-string / bio-plastic / bio-fabricating processes, and also discovered a collection of makers called FabLabs. my project is not strictly a textiles project, but is based on / inspired by string figures, so I was happy to find that this method can be used to create bio-string too. The main ingredients (sodium alginate and calcium chloride) were found at The Red Spon Company, a baking and food supply store in Rosebery, Sydney. They didn't have glicerine, and I check a couple of other stores and couldn't find it also, so didn't include that - one recipe included it and another didn't so I thought it might be optional.

Recipe reference ::: see Links below for general research / other links
Bogers, Loes. 2020. "Alginate String." Textile Academy. https://class.textile-academy.org/2020/loes.bogers/files/recipes/alginat....

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Birds of Firle by Tanya Shadrick

"I once had a winter that was wordless. A time of complicated grief: the kind that can’t be shared. A loss that was private, pained. Not really known to those around me. The sort that had me hold my throat where sound should come, but would not." Beautiful words leading you into the Birds of Firle story and project by @tanyashadrick, founder of Selkie Press and featured on The Clearing.

A single edition book
by TANYA SHADRICK
being shared in sequence with 100 collaborators
GRIEF IS THE THING NO HOPE IS THE THING
21 IMAGES (6CM X 6CM) TO PROMPT
A CUMULATIVE, COMMUNAL RESPONSE

On New Year’s Day 2020, Birds of Firle – a single edition, handmade book – was placed in the post to the first of 100 recipients in the UK and overseas who have committed to respond to it with words, sound, images and artefacts. It is an exercise in slow art – and a cumulative, communal creative practice – initiated by Tanya Shadrick, founder of The Selkie Press.

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https://www.littletoller.co.uk/the-clearing/birds-of-firle-by-tanya-shadrick

Radical Imperfection in Time-Tracking

What makes the experience of observing our creative selves through data surprising, intriguing, and even healing? Radical Imperfection in Time-Tracking is a 5 week online class dedicated to data, coding, visualisation and the quantified self. Starts 9th Feb 2021.

http://schoolofma.org/radical-imperfection-time.html

via @SchoolOfMaaa's tweet

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http://schoolofma.org/radical-imperfection-time.html

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